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CVE Vulnerability Database
Vulnerability Database/CVE-2026-4440

CVE-2026-4440: Google Chrome WebGL RCE Vulnerability

CVE-2026-4440 is a critical remote code execution vulnerability in Google Chrome's WebGL component that allows attackers to perform arbitrary read/write operations. This article covers technical details, affected versions, and mitigation.

Published: March 27, 2026

CVE-2026-4440 Overview

CVE-2026-4440 is a critical Out-of-Bounds Read and Out-of-Bounds Write vulnerability in the WebGL component of Google Chrome. This memory corruption flaw exists in Chrome versions prior to 146.0.7680.153 and allows a remote attacker to perform arbitrary memory read/write operations by enticing a user to visit a specially crafted HTML page. Given WebGL's role in rendering 3D graphics directly in the browser, exploitation of this vulnerability could lead to full browser compromise, data theft, or arbitrary code execution within the browser's sandboxed environment.

Critical Impact

Remote attackers can achieve arbitrary read/write memory access through malicious web content, potentially leading to code execution, information disclosure, and complete browser compromise.

Affected Products

  • Google Chrome prior to version 146.0.7680.153
  • Affects Chrome installations on Microsoft Windows
  • Affects Chrome installations on Apple macOS
  • Affects Chrome installations on Linux

Discovery Timeline

  • 2026-03-20 - CVE-2026-4440 published to NVD
  • 2026-03-20 - Last updated in NVD database

Technical Details for CVE-2026-4440

Vulnerability Analysis

This vulnerability is classified under CWE-125 (Out-of-bounds Read), though the CVE description indicates both out-of-bounds read and write capabilities exist. The flaw resides in Chrome's WebGL implementation, which provides a JavaScript API for rendering interactive 2D and 3D graphics within the browser without plugins.

The vulnerability allows an attacker to craft malicious WebGL shader code or buffer operations that bypass boundary checks, enabling both read and write access to memory outside allocated bounds. This can be weaponized to leak sensitive information from browser memory or corrupt adjacent memory regions to hijack control flow.

WebGL vulnerabilities are particularly dangerous because they are triggered simply by visiting a malicious webpage—no additional user interaction beyond navigation is required. The attack surface is broad given WebGL's ubiquity in modern web applications for gaming, data visualization, and interactive content.

Root Cause

The root cause lies in improper bounds checking within Chrome's WebGL subsystem when processing certain graphics operations. Specifically, the vulnerability appears to stem from insufficient validation of array indices or buffer sizes during WebGL API calls, allowing operations to access memory outside allocated buffers.

WebGL implementations must carefully validate all parameters passed from JavaScript to the underlying OpenGL/graphics driver layer. A failure in this validation chain enables attackers to specify out-of-bounds offsets or sizes that bypass intended memory boundaries.

Attack Vector

The attack vector is network-based and requires user interaction (visiting a malicious webpage). An attacker would host or inject a crafted HTML page containing malicious JavaScript that invokes WebGL API calls designed to trigger the out-of-bounds condition.

The exploitation flow involves the victim navigating to a malicious page containing WebGL content that performs specially crafted buffer operations or shader compilations. The malicious WebGL calls exploit the bounds-checking flaw to read sensitive data from browser memory or write attacker-controlled data to arbitrary memory locations. Successful exploitation can lead to information disclosure, sandbox escape attempts, or code execution within the renderer process.

For technical details on the vulnerability, refer to the Chromium Issue Tracker Entry.

Detection Methods for CVE-2026-4440

Indicators of Compromise

  • Anomalous Chrome renderer process crashes or instability when visiting unknown websites
  • Browser sandbox violations or unexpected memory access errors in system logs
  • Detection of obfuscated JavaScript containing WebGL shader code or buffer manipulation patterns
  • Network connections to known malicious domains serving exploit content

Detection Strategies

  • Monitor endpoint detection and response (EDR) solutions for unusual Chrome renderer process behavior
  • Deploy web content filtering to block access to newly registered or suspicious domains
  • Implement browser telemetry analysis to identify anomalous WebGL API usage patterns
  • Use SentinelOne's behavioral AI to detect post-exploitation activities following browser compromise

Monitoring Recommendations

  • Enable Chrome's built-in crash reporting and monitor for WebGL-related crashes
  • Configure security monitoring for Chrome renderer process memory anomalies
  • Review browser extension activity that may serve as initial access vectors
  • Monitor for lateral movement attempts originating from compromised browser sessions

How to Mitigate CVE-2026-4440

Immediate Actions Required

  • Update Google Chrome to version 146.0.7680.153 or later immediately
  • Enable automatic updates for Google Chrome across all managed endpoints
  • Consider temporarily disabling WebGL in high-security environments until patching is complete
  • Audit browser versions across the organization to identify vulnerable installations

Patch Information

Google has released a security update addressing this vulnerability. Users and administrators should update Chrome to version 146.0.7680.153 or later. The patch is available through Chrome's automatic update mechanism or can be downloaded directly from Google.

For detailed patch information, see the Google Chrome Update Announcement.

Workarounds

  • Disable WebGL in Chrome by navigating to chrome://flags/#disable-webgl and enabling the disable flag
  • Use enterprise policies to block WebGL access via the WebGLAllowed group policy setting
  • Implement strict content security policies that limit third-party script execution
  • Deploy network-level filtering to block known exploit delivery infrastructure
bash
# Chrome enterprise policy to disable WebGL (Windows Registry)
# HKEY_LOCAL_MACHINE\SOFTWARE\Policies\Google\Chrome
# Create DWORD value: WebGlAllowed = 0

# Linux/macOS managed preferences
# Add to Chrome policy JSON:
# { "WebGlAllowed": false }

Disclaimer: This content was generated using AI. While we strive for accuracy, please verify critical information with official sources.

  • Vulnerability Details
  • TypeRCE

  • Vendor/TechGoogle Chrome

  • SeverityHIGH

  • CVSS Score8.8

  • EPSS Probability0.07%

  • Known ExploitedNo
  • CVSS Vector
  • CVSS:3.1/AV:N/AC:L/PR:N/UI:R/S:U/C:H/I:H/A:H
  • Impact Assessment
  • ConfidentialityLow
  • IntegrityHigh
  • AvailabilityHigh
  • CWE References
  • CWE-125
  • Technical References
  • Chromium Issue Tracker Entry
  • Vendor Resources
  • Google Chrome Update Announcement
  • Related CVEs
  • CVE-2026-4679: Google Chrome RCE Vulnerability

  • CVE-2026-4674: Google Chrome RCE Vulnerability

  • CVE-2026-4439: Google Chrome WebGL RCE Vulnerability

  • CVE-2026-4447: Google Chrome V8 RCE Vulnerability
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