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CVE Vulnerability Database

CVE-2026-0536: Autodesk 3ds Max Buffer Overflow Flaw

CVE-2026-0536 is a stack-based buffer overflow vulnerability in Autodesk 3ds Max triggered by malicious GIF files. Attackers can exploit this to execute arbitrary code. This article covers technical details, impact, and mitigation.

Published:

CVE-2026-0536 Overview

A stack-based buffer overflow vulnerability exists in Autodesk 3ds Max that can be triggered when parsing a maliciously crafted GIF file. This memory corruption flaw allows attackers to execute arbitrary code in the context of the current process, potentially leading to complete system compromise. The vulnerability requires user interaction, as the victim must open or import a specially crafted GIF file within the application.

Critical Impact

Successful exploitation enables arbitrary code execution with the privileges of the current user, potentially allowing attackers to install malware, steal sensitive design files, or pivot to other systems on the network.

Affected Products

  • Autodesk 3ds Max (all versions prior to patched release)

Discovery Timeline

  • February 4, 2026 - CVE-2026-0536 published to NVD
  • February 5, 2026 - Last updated in NVD database

Technical Details for CVE-2026-0536

Vulnerability Analysis

This vulnerability is classified as CWE-787 (Out-of-bounds Write), specifically manifesting as a stack-based buffer overflow. When Autodesk 3ds Max processes a GIF image file, the parsing routine fails to properly validate the size of input data before copying it to a fixed-size stack buffer. An attacker can craft a GIF file with oversized or malformed data fields that exceed the allocated buffer space, causing adjacent stack memory to be overwritten.

The local attack vector means an attacker must either trick a user into opening a malicious GIF file or place the file in a location where it will be automatically loaded by 3ds Max. The vulnerability requires no special privileges to exploit, but does require user interaction to trigger the parsing of the malicious file.

Root Cause

The root cause is improper bounds checking in the GIF file parsing component of Autodesk 3ds Max. When processing GIF image data, the application allocates a fixed-size buffer on the stack but does not adequately verify that incoming data fits within this allocation. This allows specially crafted GIF files to write beyond the buffer boundary, corrupting the stack frame and potentially overwriting the return address.

Attack Vector

The attack requires local access and user interaction. An attacker would typically deliver the malicious GIF file through social engineering methods such as email attachments, malicious downloads, or compromised file-sharing platforms. When a user imports or opens the crafted GIF file in 3ds Max—either directly or as a texture reference in a 3D scene file—the vulnerable parsing code is triggered.

The attacker can craft the overflow to overwrite critical stack data including saved return addresses, function pointers, or SEH (Structured Exception Handler) records. By carefully controlling the overflow data, the attacker can redirect execution flow to shellcode embedded within the GIF file or to existing code gadgets within the application, achieving arbitrary code execution.

Detection Methods for CVE-2026-0536

Indicators of Compromise

  • Unexpected crash of 3dsmax.exe when opening GIF files or 3D scene files containing GIF textures
  • Unusual child processes spawned by 3dsmax.exe during file operations
  • GIF files with abnormally large or malformed logical screen descriptors, image descriptors, or extension blocks
  • Memory access violations or stack corruption errors logged in Windows Event Viewer associated with 3ds Max

Detection Strategies

  • Deploy endpoint detection and response (EDR) solutions to monitor for anomalous behavior from 3dsmax.exe, such as unexpected process creation, network connections, or file system modifications
  • Implement file integrity monitoring for GIF files in shared design asset directories
  • Configure application control policies to alert on or block execution of child processes spawned by 3ds Max
  • Use YARA rules to scan incoming GIF files for characteristics of known exploit payloads targeting this vulnerability

Monitoring Recommendations

  • Monitor Windows Event Logs for application crashes and access violations involving 3dsmax.exe
  • Track file access patterns to identify GIF files being opened from unusual locations such as temporary directories or email attachment folders
  • Enable verbose logging for network file share access to detect potential delivery of malicious GIF files
  • Correlate user activity logs with 3ds Max usage to identify anomalous file opening patterns

How to Mitigate CVE-2026-0536

Immediate Actions Required

  • Apply the security patch from Autodesk immediately by consulting Autodesk Security Advisory ADSK-SA-2026-0002
  • Disable or restrict GIF file import functionality if not required for business operations until patching is complete
  • Implement strict file handling policies prohibiting users from opening GIF files from untrusted sources in 3ds Max
  • Ensure all 3D asset files are scanned by endpoint protection before being accessed by 3ds Max

Patch Information

Autodesk has released a security update addressing this vulnerability. Organizations should review the Autodesk Security Advisory ADSK-SA-2026-0002 for specific patch details and affected version information. The patch corrects the bounds checking logic in the GIF parsing routine to prevent stack buffer overflows.

Workarounds

  • Configure Windows Software Restriction Policies or AppLocker rules to block execution of 3dsmax.exe with GIF file parameters until patching is complete
  • Use application sandboxing solutions to isolate 3ds Max from critical system resources
  • Implement network segmentation to limit the blast radius of potential exploitation
  • Pre-process all GIF files through a sanitization tool or convert them to alternative formats before use in 3ds Max

Disclaimer: This content was generated using AI. While we strive for accuracy, please verify critical information with official sources.

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